Quick PAX Update

March 27th, 2010 by Macguffin in News

I’m finally back at home for the first time since Friday morning.  Since my phone was made some time in the stone age, I have no internet capability with it – and I’ve mostly been talking my butt off about the game to people at our booth on the expo floor.  So, sorry for the lack of updates!

PAX has been amazing.  So far my experience with people seeing the game has been really, really positive – people seem to understand the stage we’re at in development, and a lot of people have really been excited about what we’re trying to do with the game.

Tomorrow is the final day of PAX, and I’ll be doing the booth again for the whole day.  Monday I’ll start going through all my email and chilling out a little bit from our big push – Tuesday the team will be back at work, and we’ll start getting more info out to all of you about the game, better instructions, our schedule on releasing updates, and things like that.

Thank you so much to all the people who have supported us, showed interest, and bought the game.  This weekend was an amazing validation that the concept we’ve had is something that resonates with people, and that this ridiculously ambitious pipe dream is indeed actually becoming a reality.  It means more to me personally than I can really explain.

Now we just need to continue to execute on the promise of All Heroes Die.  We have a duty to all you folks who showed us in $5 bills.  We’re going to honor it.

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