Posts Tagged ‘design’
Macguffin Games Welcomes Joe Freemer to the Team
Friday, April 23rd, 2010
I’d like to officially welcome designer Joe Freemer to the Macguffin Games team!
Joe is a great friend of mine from our days at Blue Fang Games, where we worked together on many zoo-related games. He is bar-none one of the best and brightest designers I’ve ever worked with, and digs RPGs as much as I do, if not more. I’m incredibly psyched to be working with him again. For a while now Joe has been excited about All Heroes Die, and has offered me advice here and there… and every time I took that advice it made the game ten times better.
Joe is coming onto the team to to help continue our push through Beta towards v1.0; the hope is that him jumping in on a lot of the design stuff will leave me more time to talk with our players, update the blog more often, and deal with the marketing and PR that will be so important to the game’s success.
Welcome, Joe!

